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All rights reserved. You could be the first review for Hamburg Legion Lanes. Hamburg, Kolding However, each triangular base section is an entire huge main bus! Create an account to follow your favorite communities and start taking part in conversations. In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. Flensburg, Hamburg When logistic robots are available one might start moving some items by robots instead of using the bus. Hamburg, Berlin (Airport Schonefeld) Make sure to re-balance belts after you split from them. (I normally skip red belts and go straight to blue to save myself the annoyance of replacing the bus 2 times). The 4 line meta comes from a time of fixed underground lengths and the need for even balancer sizes. Belt Balancers - how they work and how to make them, Finding balance: A guide to belt balancers, https://wiki.factorio.com/index.php?title=Balancer_mechanics&oldid=183149. For the belt furthest from the assembler, split off copper plates. If what you're going for is launching one satellite (beating the game) and researching all techs (for the achievement), in my experience you don't really need a "full" bus. I have made about two lines of iron and copper in my last few vanilla games. http://www.doomeer.com/factorio/#1132bbbbbbbbbbrrgrrrrrgrrrgrgrrrrrrrrrgrrrrrrB10rB12rB24rrrrgrrrrrrrrrrrrrrrrrrrrrrrrrrrA1rrrA1rrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr. When you find yourself needing an extra component that is used for very few items, (like stone, stone bricks, or coal), either run a line to the side of the main bus, ending it at the assemblers, or carry the materials in via robots & requester chests. - - READ MORE: Rust: How to fix screen tearing. This is the case because they use more splitters than the minimum required amount of splitters for a throughput unlimited balancer. Universal balancers solve this issue by having the back-looping built in. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. A recommended number is two free spaces for every group of four belts, although leaving more space can be useful too. Place 2 rows of belts along the assemblers. Makes doing blue science and rockets later easier as well. Sometimes this can be fixed by looping the unused output back around the balancer and distributing it among the inputs. Keep the main bus, build your new base close to it. Neatness matters! Paris, Hamburg by Rjskeet Thu Jan 10, 2019 1:05 am, Post You'll get more benefit from your modules if you prioritize using them for more expensive things first. https://wiki.factorio.com/index.php?title=Tutorial:Main_bus&oldid=182000. Raw materials such as Iron, Copper, Oil etc are delivered via trains and are then turned into all 7 types of science using a large main bus. it really stacks up over the 5/6 process steps to make a rocket. Green Science will share the other side. Hamburg, Siegen This formula is based on the number of nodes in a Bene network, which is essentially the same as a throughput unlimited balancer it allows any input to reach any output. How many main bus lines do you generally use? Other times, this is not an option. Gears: While the ratio of iron plates to iron gear wheels is advantageous ratio-wise, (2 plates makes 1 iron gear wheel), I've found (through real experimentation) that it is much more efficient to make Gears locally. The following designs have the additional property that if the incoming belts are fully saturated then the split-off belt will be full (recall that a single splitter with a single full input belt will by default split off a half-filled belt). When your need for materials becomes too great, you may want to consider moving some production OFF of the bus and feeding it in from other locations. A bus often starts at the smelting of iron, copper and steel, and then over time and distance gains more and more different items. You especially want more gears and iron plates because that's what your betls cost to produce. Reddit and its partners use cookies and similar technologies to provide you with a better experience. You're going to need more than a single belt of iron and copper. This item will only be visible in searches to you, your friends, and admins. Look at how many different recipes use the thing you have decided to bus, and then estimate how much throughput your factory will need. you can reduce the number of belts needed on the bus by dedicating production to the intermediates (typically the green circuit requirements for other circuits). This is done by adding two more splitters at the end of the balancer, as it can be seen here: However most balancers' bottlenecks can't be solved as easily. (Many products require both iron plates and gear wheels). And the character saw they that they were good and that they would help him on his quest to get to end-game. This is especially deceiving when the item isn't moving and all belts have filled up as these belts can't carry the amount they lead one to believe they can. Reddit and its partners use cookies and similar technologies to provide you with a better experience. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. There are numerous main bus blueprint designs you can choose from and use when in a match. Thus up to a full belt can be delivered and the remaining resources can go through on the main bus. However, in most cases a belt is split away from the main bus that can deliver the resource to a sub-factory. How many bus stops and stations are there in Hamburg? All production. 2 iron, 2 copper, 1 red circuits, half and half blue/batteries, 2 plastic, green circuits, 2 steel. Cookie Notice Due to the design of the whole base, there are 4 main rails that come in from each direction and pass through a big lane junction. Place Assemblers: 1 crafting Iron Gear Wheels, 6-8 making Red Science. The easiest way to do a two-material split off is to start with the position of the belt near the assembler, and work backwards. The direction of a bus, being horizontal or vertical depends on personal preference and how one likes to work on the production that splits off it, which can almost always be expanded for greater use later on. - While I might leave room for 4x iron/copper, 2x everything else, the setup normally doesn't live long enough for me to flush it out completely. I love using helmod to do all calculations in-game, but of course a spreadsheet is fine as well. Generally my main bus consists of iron plate, copper plate, and coal. The first bus me and my friend are working on is currently like 8 hours into development and we've just got everything set where we can start making plastic, so it takes a long time. I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. Even if you only have 2 rows of green circuits, you might be just fine provided you can make enough of them, but most people do 4 for large bases. Hamburg Pristina, Hamburg Kharkiv, Hamburg Steel is usually the one I'm short on. - there is even enough iron left for "buildy things" (belts, etc). Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into . The balancers/taps get very large above 4 since your next logical jump is 8. So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. This can be done to reserve room for later expansion, blueprint-ghosts are a good usage for that as they don't allow the belt to be filled with non-usable items. Lubeck, Hamburg Hamburg, Flensburg by Saemj Thu Jan 10, 2019 11:07 am, Post The gif on the right shows a 4 4 balancer being fed by two belts, but only outputting one belt which means that its throughput in that arrangement is 50%. For the belt furthest from the assembler, split off green circuits. Espaol - Latinoamrica (Spanish - Latin America). - Bus terminal is located approximately 2.2 km from the city centre, which is approximately a 10 minute ride. - Some people build these assemblies off to the side, or transport these products by train as they run out of space near the beginnings of their factory. If there is enough input for the item to saturate a whole belt then putting a lane-balancer in won't help to get more items later on. What should I put on my new main bus and how many belts of each item? I usually go for KatherineOfSky's bus, especially in vanilla or slightly modified vanilla play, which is this: My own personal Factorio super-power - running out of power. Please see the. The orientation of and how wide the players monitor is also plays a role in this decision. Valve Corporation. That way at every step along the bus a few items are split off and used up and when the production comes to a stop the items go on to be used by the next production. When you purchase The easiest way to upgrade belts is simply run along the line, holding down the mouse button to place belts on top of existing ones. You need to sign in or create an account to do that. Using a non-prioritizing split-off will only distribute the shortage, not magically create more production. This is fixed by adding more furnace/mine set ups to keep production high. Just found you on Youtube last year. Try Facebook: https://www.facebook.com/JDPlay5/Grab me a coke with paypal: https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick\u0026hosted_button_id=YQYEAQV29Q2HC Feeling generous i have a amazon wish list: http://a.co/jc2vzrv But for some other parts of the bus you can easily do 6 belts next to each other This Factorio Base Tour showcases a magnificent 5.2k SPM (Science Per Minute) Mutliple Main Bus Megabase made by Hornet! I also have a return bus that carries science packs back to the lab area. For n n balancers where n is a power of two numbers, nlog2(n)n2 can be used to calculate how many splitters are needed. - by sha664817 Fri Feb 01, 2019 6:57 am, Post Place another belt along the output side of the assemblers. Your resources still come from a mine somewhere, so your bus will get thinned out after a while even with balancing. This allows for expanability of systems, and easy pulling from the Bus. A good example of this are copper cables as they consume more space on a belt than in the form of copper plates. Copper Cables: While they are high in demand for green circuits, they are used in almost nothing else. is the fix to just have much larger grid sizes to account for the wait platforms? The following are two designs for a split-off off a 4-wide bus that feature an in-line lane-balancer(by reddit user /u/moomaka). What is your definition of "main line bus" ? So, if only one side of that splitter gets input, as can be seen in the gif, it can only output one belt even though the side of the splitter is fed by a splitters which gets two full belts of input. It is only visible to you. Hamburg, Siauliai - Hamburg, Rotterdam Place 2 rows of belts along the gear, inserter, and belt assemblers, and place the snaking belt that leads to the Green Science assemblers as per screenshot below. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. There are alternative designs, for example, using splitter priorities to fully prefer the setups near the start of the main bus and only allow materials to go through to a later setup if that earlier setup's needs are satisfied. by Aeternus Fri Jan 11, 2019 2:54 pm, Post Whether one uses a bus is often decided before starting a map or when first building an array of furnaces. Putting a lane-balancer after a split-off is not necessary most of the time as the rest moves on if the belt has no draw or if only one lane is used. - Hamburg, Lviv For more information, please see our I ment it more like a general thing like if someone has a favorite setup they use it a cool to learn stuff from others like having 8 copper lines instead of just 4. Incredibly helpful, thanks for the effort. Watching the trains move through the junction is so satisfying and mesmerizing! If you believe your item has been removed by mistake, please contact, This item is incompatible with Factorio. The width of the bus can become a problem if it is very wide. Here is a checklist of those: READ MORE: Rust game file size: How big is the download? Post You can replace splitters and undergrounds similarly by just placing upgraded versions on top of the old, (without the need to deconstruct them). - Valve Corporation. How many main lines of base resources( copper. 0eNqlld1qhDAQhV+lzHUsxv/6DPsGpRTdDUvAjRLjUhHfvaPWVTBbMu1VcPR8OTOTMQOUVScaLZWBfAB5rlUL+fsArbyqoppipm8E5HCX2nQYYaCK2xRYvvAiGBlIdRFfkPOREZSnnTKwKqURt01mdKHaptbGK0VlduLwP+Jo/GAglJFGiiX1+aH/VN2tFBqTejA6VOirrnFdKAyaukVhraZ9EeYFDHpc0NFqo+5M000bHsABAewTuCHFMCeAo2fVPGAfVAsl/kM9+WZPqifuEmd3KxUPHVykFuflXWKBpu5Q7gzNtkloKmkMxo44/zVec7cg3qitCGwU7lMxVjOcuyTEfxLyrYiA2j27k9DBif+rkYg8lS6Hk8f0oXTiJsQO2suWUhpoP0oZofJIwJ/u/IPOdxcQg6pA7xiLvBnyMl0ad6HbZZSyNOBZmPhhNI7frCw6ag==, 0eNqdld9qgzAUxl9lnOs4TBq19Rl6tdsxhrahBGyUGMuK+O476jqFxpGzq+DR75fv/DHpoaw61VhtHOQ96FNtWsjfe2j1xRTVGHP3RkEON21dhxEGpriOgfmLSMLAQJuz+oKcD8yj1E5dF5mzhWmb2rqoVJVbiYVXvLXtcaXckZRvK6UcPhgo47TTas57erh/mu5aKosZ/ao7VNiLrXGdnTNo6haFtRk3RVgkGNxxQTsPD3Xnmm5M8gksCOCYwN1RDHMCWBLAFG7yjwrzBazNBjfdmrhNKg4gnLVVp/ld6oFmwdDYyxQe5j7cKA82elimvqm0cxh7xsWvyaOeHgSP6R0PaQznwQnz4CJyEZIw/0k49ua7o06Mv2wywEn8p5GEfDYE1T2lHw1B3IzYT3/Z9pQGCi/iQKg8EvDon66mfHUHMqgK9I4xGU2Ql2qE3JRt539NSpGmmeDiMAzfI+ZmDA==, 0eNqlldFugzAMRX9l8nOYcEih5TP2Ok0TbaMqEgQUQjVU8e8LdAy0hirWniIM9+TajsMNjmUnG6O0hfwG6lTrFvL3G7TqootyjNm+kZDDVRnbuQgDXVRj4P5FJGBgoPRZfkGOAyMo31ZK7lUqK6tFZk2h26Y2NjrK0q7EyX/EYvhgILVVVsl76tND/6m76iiNS2qLwaCpWyer9birQ0WcQe+WZBgN/cHwX0znNjYXU7t1AxTPHDYnU3e26UbbD9yEwI2QABYEMIW7I9eT++qZkjHow2TBmHg2w+CsjDzdX3EPc7+c9KZU1rrYo6n4dffE1iHYFgbbwpjeUVw6qvRGQxFD8sWffGNfusip3fRWDZMAJ/FTI4I8pkEl2tGnNIibEs+Jv2wZpYHeacQ9ofKO4O7c6X7OV/8fBmXhvLuYiCbIy8i4StNOiFQInqYZR34Yhm/sYzpB. Definitely 4 green circuits. Creating a train grid factory. Post all other topics which do not belong to any other category. One downside to this can be that all resources are used up before every machine gets fed. Groningen, Hamburg Hamburg, Frankfurt - Mechanical Throughput Magic (circuit-free), Frequently Suggested / Link Collections. and our Although a main bus can give you a huge advantage, it's still up to you if you want to use it. Do you want your bus to be big enough for 1 rocket but no more, or what is the maximum width you plan on using? Belt balancers utilize the mechanic that splitters output items in a 1:1 ratio onto both their output belts. Press question mark to learn the rest of the keyboard shortcuts. Really quite unique in my opinion.The factory utilizes 2-8 single length single headed trains for the raw material transportation. Re: How many main bus lines do you generally use? steel, copper cable, iron gear wheel) but it gets way too complicated to belt weave and it winds up making more sense to having dedicated assemblers for each of their end products. I hope to cover everything in the series, but if you can't find something in the playlist above please leave a comment and I'll try to make a video on it.Today we covered how to split off a main bus, using priority splitters in both a waterfall and a reverse waterfall method, as well as more traditional main bus splits which take 25% off each lane.Map Download https://drive.google.com/open?id=1tP8lTMwijmavLCTsXYDTlB6xoNbfbFOlBlueprint String: https://drive.google.com/open?id=1ML-UGyxwLOSfpIKC9G6L35IXkPqNOMImFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. And instead of rebalancing you can use priority splitters. Id like to consider starting a train-grid factory that I see people use and I'm just theorizing that I'll come into the issue of picking up ingredients. - 6 years later and you still respond to almost each and every person. I was pleasantly surprised when I saw you were behind this. Since the process can be repeated infinitely, balancers with 2n output belts are easy to create. Mad respect. Here are some Assembly line examples to get you started: Science pack production can efficiently pull off of the main bus to have an expandable system. Balancers that are throughput limited may not be able to provide maximum output if one or more outputs are blocked. Heya Gmanicus! Balancers that are input balanced take evenly from all input belts/belt lanes. As others have said the main bus simply acts as a buffer - remember that it's not your resource pool. by Rjskeet Thu Jan 31, 2019 4:44 pm, Post This may happen at a later stage in the game up to which a bus is a very good tool to reduce clutter. After that I begin to distribute production to separate factories and do not have single main bus for all products. Hamburg, Skopje The following are 2 designs for a split-off off a 2-wide bus (by reddit user /u/unique_2). Would you say that I should have more chopper and iron? Reason being is to have 4 belts of green circuits at full power requires 6 belts of copper and 4 belts if iron. Any arbitrary amount of input belts should be able to go to any arbitrary amount of output belts. As of 0.16 Splitters can prioritize one in- and output lane, therefore the above design can supply fully saturated belts if the splitters are set up in a way that prioritizes the output belt (to earlier production) rather than letting items go on. If a universal balancer is throughput limited, the bottleneck may be in the loops or the balancer itself. Some people like to have fluids part of their bus which could include: Having all possible items on a bus results in a huge wide bus with a lot of belt-buffer for expensive items and standing belts of output-items that won't get used in another process. Input balanced lane balancers draw evenly from each side of the input belt, while output balanced lane balancers output evenly onto each lane of the output belt. Berlin, Hamburg For more main bus blueprint design options, click here. You'll want production running while you work to keep you supplied. This is also a downside as there are more belts used and therefore more room for belt-buffer and everything is less compact. The following amenities are available at Bus terminal bus stop: ATM, Toilet, Luggage storage, Kiosk and Coffee bar Near the bus stop in Bus terminal you can also find: Train station (387 m) and Parking (203 m) In case that you wish to continue your journey from the bus stop, you can find . Lane balancers may be output balanced or input balanced. Hamburg. 4 iron and 4 copper is fine. All purchases through these links help out the channel and when possible also give you guys discounts!Epic Games Store: https://www.epicgames.com/store/en-US/?epic_affiliate=jd-plays\u0026epic_gameId=undefinedHumble Bundle Store: https://www.humblebundle.com/?partner=jdplaysHow to find me?-----------------------------------------------------Feel bad about Adblocker? #Factorio #FactorioBaseTour #FactorioBeltMegaBaseOutro Music: Rubik [NCS Release]Provided by NoCopyrightSoundsYou can find the track here: https://www.youtube.com/watch?v=A2AydJcUKR8Please check out the Artist by following these links!Electro-Light Facebook https://www.facebook.com/ElectroLight Twitter https://twitter.com/ElectroLightEDM SoundCloud https://soundcloud.com/maskedacoustic Distrion SoundCloud https://soundcloud.com/distrion Facebook https://www.facebook.com/distrionmusic Twitter https://twitter.com/Distrionoficial Some players eventually phase out the main bus entirely in favor of robots. There are also over 200 trains on the map.Overall a very impressive and extremely satisfying base, both visually and with its huge and efficient production capabilities. When one doesn't have enough production to saturate a belt (or splits it into more) then this can be called a "fake"-bus as it can not be saturated. Many balancers fail to balance properly once an output backs up or if an output is not used. Sulfuric Acid: Used for both batteries and Processing Units (Blue Circuits). Far better to make these locally as needed. - But robots have their own difficulties and require a lot more resources and knowledge of the game. It is advisable to leave space between the groups of belts of one item for underground belt to surface and for other things to cross the bus. Add more production to fill your belts with intermediate products: Copper & Iron Plate, Steel, Green Circuits, etc. The bottleneck in this balancer is that the two middle belts only get input from one splitter. If you want to get away from spaghetti designs, building a Main Bus will allow you to reach a vast throughput of materials through your factory. For a comparison of belt, logistic robot and railway transport systems, refer to the Transport use cases tutorial. Use the belt throughput numbers to determine how many lanes it should have. - Do you just want to finish the game, or do you plan on continuing after the rocket? I also tend to bus 2 steel, 2 plastic, 2 reds, 1 blues, 1 batteries. Click here to open location in google maps. 3 is not wise since it is hard to tap properly and rebalance. through links on our site, we may earn an affiliate commission. Bring the belt to the target lane, then split off, making sure you make the T-junction BEFORE connecting it to ensure that product fills only a single side of the belt. Place these one tile away from the Red Science output belt. by vanatteveldt Tue Jan 29, 2019 7:14 pm, Post Provide all of their own modular factories and feed them with trains, and merely replace a certain part of the build once it runs out. Having smaller groups of only one or two is also not a bad thing. And instead of rebalancing you can use priority splitters. Now red belt can span 6 tiles, which is pretty good for parts of the bus. These items are often just put into chests for personal use rather than on a bus. When one wants to use the items on their bus one could directly take items off the bus as if it is just a belt, though that would mean an extremely long bus and useless lengths of other belts. Look into what products use your resources and how many of those resources you can produce. So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. Aarhus, Berlin For me my last base that could launch three rockets every half hour had 4 belts iron, 4 belts copper, 2 belts green (but was starting to bottleneck, should have built 4 lanes green), 2 belts steel (from its own supply of iron ore and smelting, i.e. Balancers also use the mechanic that splitters take an equal amount of items from both input belts. Once you've decided, proceed with collecting all the resources necessary to construct your main bus. Use your imagination to design your factory, combine simple elements into ingenious structures, apply management skills to keep it working and finally protect it from the creatures who don't really like you.Join forces with other players in cooperative Multiplayer, create huge factories, collaborate and delegate tasks between you and your friends. Hmm I was doing 2 lines for green 1 each for blue and red and i also space my lines 4 spaces apart for all my fluids and a litter needs. by Hannu Wed Jan 30, 2019 7:28 am, Post by astroshak Thu Jan 10, 2019 1:44 am, Post In Factorio, having a main bus is an advantage, however it must be well-designed to make sure that it could be used properly and efficiently. If you need more inject more material later instead of widening the bus. Using iron plates as index 100: Copper: 78 Steel: 7 Plastic: 15 Coal: 13 Iron Gear: 6 Electronic Circuit: 38 Advanced Circuit: 6 Stone Brick: 2 Note that this is for science only. For the belt close to the assembler, split off half a lane of iron plates. There's a lot to consider when building a main bus. Make sure the empty side is across from the inserter!