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The main piece would be Ares's Cuirass which gives the max amount of STR/Attack a piece an get, good for single hit WSes like Catastrophe or Spinning Slash, and also is a great idle piece with the refresh built into it. I know at least for me, it can be overwhelming trying to reference multiple pieces of information. higher for maximum value on both substats. Like I said, a cool concept. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. UWU syncs to ilvl375, and synced gear must be item level 500 or higher for Drain (10): Dark magic spell that drains HP from the enemy, this is actually a pretty strong nuke and you will use this a lot. I currently have 117 gear/weapons and I was searching some things up. Ragnarok suffers from not having a good WS, which is why in later versions of FFXI where it was given a good WS, this relic became the best. There's so many ways to get accuracy in this set and the main issue is trying to cap accuracy without losing any STR/Attack. Anything said here is seriously exaggerated. In the current meta game, where BLM and SMN are kings of DD for most events, PLD still has a place in almost all content endgame. Bam, an almost instant 60% TP right before your eyes! Like Drain, the damage on this spell scales with dark magic skill up until a cap of 300 skill then stops. Enmity in era caps at 10,000 CE and 10,000 VE. Additionally replace the chest or pants with a synced Replacing the However, subbing Ninja in end-game is widely overrated because of the Utsusemi. Classic FFXI community is a FANDOM Games Community. is also provided for those who aren't comfortable with very slow speeds, but it All of them have similar layouts, so if you've read one, it's easy to find the information you are looking for in another. Contents 1 Blackest Dark Knight 2 Job-Race Combinations 2.1 Hume 2.2 Elvaan 2.3 Tarutaru On the flip side if you cast this willy nilly you are likely to get very bad returns. I don't care about parse, I care more about right equipset to use when I need it. be done on any other slots that won't overcap on the chosen substat as a result, If you need less accuracy you can use items like Bomb Core and Cerb+1/Foragers Mantle. This can be heavily abused for strong burst cycles when paired with Souleater. Buying both the tome headpiece and the ring for The Great Axe gives you access to strong weaponskills; Shield Break, as the first WS you learn, applies -40 evasion to the mob when used (not guaranteed, and based on combat skill level so keep it skilled up) which is one of the largest DPS increases you can possibly have for a party at low levels. No one likes a Dark Knight that sacrifices all damage in order to support, but no one likes a Dark Knight that never supports either, balance is the key to this job. General substat priority is followed with the exception of two Direct Hit melds This set is going to be the set you sit in when you are going to get hit, or just a standing around set for defensive purposes. Follow your heart and merit what works best for you in category 1 because lord knows there's no right answer. This is shown on the weapon, but it can be done on any other slot HP+10% All attributes +15 Accuracy+5 Haste+5%, MND+5 "Subtle Blow"+10 TP Bonus +50 Haste+3%, HP +10%, All attributes +3, "Magic Def. made this guide for my new guildies who were playing drk, the information overload is real for new players who are adusting to all the custom content provided by the server and it definitely will be rough for more casual players who don't search the forums for hours to scour information on their own. Seriously, its annoying. Meld one Critical Pretty much only used for Jormungand but absolutely amazing for that fight. In actuality you are better off not casting this spell in most situations because the damage gained from just hitting the mob and generating TP the old fashioned way is just straight up better damage, but in some situations it is worth using. Its a cool combo. weapon from the fight, use it with Direct Hit melded in the third slot. Note: All weapons are being discussed for general usage, although I may reference more specific uses (zerging notably); this will be discussed in detail later. These sets are for those needing to maximize their damage output in order to Back on the game after a couple of months off and just finished my AGIII Rag. This comes at There's a lot of accuracy gear to play with in this set. Happy to elaborate, i just need time to type it up. This set has a lot of personal expression in it. Seeing as you don't get hasso till 50, War is your go to sub from 30-49 if you don't need Ninja for defenses. There's a whole food section at the bottom of this guide but it's worth mentioning to make sure to always use it, even on Colibri that steal your food. With that, you can open a skillchain, let a friend weapon skill to close it, and then perform a second one either off that one, or with another friend. Blood Weapon (1) 2:00:00 Recast - When activated Blood Weapon drains HP equal to amount of damage done to the enemy for every swing connected. a cost of about 0.3% DPS output but adds some wiggle room in execution. with the same substats will perform identically. It also allows you to upgrade your relic armor to +1 versions which gives additional dark magic skill and stats. Scythes are split into two types: Zaghnal and Scythe. See the Zerging section for more information on this playstyle. If not all the way to Lv.75, then at least to Lv.50 or so. Plates are selling for 70-80k on my server and in incredible frequency, dross empyreans are actually extremely cheap right now here. I know weapons have been discussed again and again but I was just curious on thoughts for all of them. reach the desired threshold. Pick up a Great Axe (at lv5 and 8) or Great Sword that has some decent damage over time to it. When you imagine a 2007 era Dark Knight, it may evoke images of Linkin Park playing in the background while Kraken Clubs are swingin and beating down an innocent Absolute Virtue. This 2h however can be one of if not the strongest in the game when used in very specific circumstances. This is such a strong spell and learning to use it correctly is integral to being a useful Dark Knight. Since I don't have Scourge atm, doing double dark with scythe seems to get me kills faster than using a GS when solo cping. On this page, you will find the best gear and best-in-slot items for your The Unending Coil of Bahamut (UCOB) Sets, FFXIV PLL #75 Recap - 6.3 Live Letter Part 2, Join Us Live on Twitch for the Icy Veins Podcast, FFXIV PLL #74 Recap - 6.3 Live Letter Part 1, Final Fantasy XIV will be in AGDQ2023 on Friday, January 13th, "Tales from the Dawn": Final Story Released, On the Adjustments to Pandaemonium: Abyssos (Savage). You have people worried about parses, all while they're running auto-buff and auto-wswhat are you doing? This is probably the Dark Knight "signature" ability, it allows you to add massive amounts of damage to every swing at the cost of your own HP. Also I'd recommend everyone use a parser program like Scoreboard, Kparse, Parse, or Deeps to keep track of their accuracy and a general idea of how you are doing damage wise compared to others. Ragnarok - The other relic weapon that Dark Knight get's access to, and man is it disapointing. Are there any monsters in C that resist slashing more than 50% and at the same dont resist blunt, beside skeletons? That says it all. A truly menacing job-race combination. I have been doing RoE stuff and I'm following a guide to get 119 gear. Was pondering what to make next down the road. Weapon Grade: A+ The true use for these spells is on things you can't melee, you can enfeeble a really powerful enemies INT so your Blms can have more accurate nukes, or VIT so your Rngs can hit harder, and so on. max-level content as well as suggestions for older ultimate-difficulty Ambu/Escha/+2 AF is the general area of gear I'm working with atm. Both the 2.45 and 2.50 sets are recommended and have near-identical performance. enjoys progging, optimizing, and instructing others on the job, and has If possible, time it between switching targets. Weapon Grade: C Spell recast caps at 50% of the spells original casting time, so you want to have 50% Haste combined in your casting set. You do not have the skill ranks that Warrior does to make this viable. If x-hit was your focus for armadaberk for TP body, what about embrava set? Also check the general/widget tips. Even though youd probably hit for zero damage base, youd still deal 100 damage through Souleater. Monks also sub Dark Knight sometimes for the unholy power of Souleater + Asuran Fists to end a fight quickly. Kind of new to DRK, but really enjoying it so far. Arcane Circle (5) 10:00 Recast - Increases resistance to arcana. Remember that you have Weapon Bash as a fantastic ability to stop the mob from hitting you or unleashing a strong WS/spell. GCDs at the end of uptime phases. Current gear: ItemSet 379659 Cerberus.Castien. For how long? Practical only in the earlier levels where the difference between the skill tiers isn't so great. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. This is popular to use with Drain II ensuring you get a unresisted HP boost before you go out to Souleater something. This includes daggers, swords, axes, great swords, great axes and scythes. Both the 2.45 and 2.50 sets are recommended and have near-identical I actually have Lycurgos for RUN and I considered building around that but ultimately I ended up doing Dolichenus and Decimation. the other pieces are just examples; any gear above the optimal sync threshold Determination and one Critcal Hit meld with Direct Hit, shown here on the weapon At 30 you will gain access to Berserk which is a +25% attack buff with a 3 minute duration and 5 minute recast. DRK is one hellova job to tackle for a guide. melding menu. Sniper Ring, Woodsman Ring, Life Belt, Swift Belt, Peacock Charm/Amulet and Haubergeon are some of the few very good equipments that you will be keeping all the way to lv75 become available. re-allocating stats on the relic to switch between them. your damage. Notable Weaponskills: None, Weapon Grade: E Description. Some of the upsides to DRK tank are low cooldown stuns, pretty decent offensive output with Drain2/Drain/Dread Spikes, and probably the highest enmity generation capability of any job. Alternatively, simply replace one Critical Hit with Determination in With Seigan, Third Eyes recast is halved, and has a chance to anticipate an attack without being used up. He will then send you to a Galka named Mighty Fist in the Darksteel Forge. Equipment: High-end Armor Sets (Magic), [Click header for High-end Armor Sets (Magic) section], [Click header for Events & Current Endgame section], [Click header for Other Resources and Tools section]. I personally work around the idea of having: Haste spell (15%) + Victory March (+11%) meaning you need 24% Haste (FC/2 = 1% haste for recast purposes) to cap your recast. FFXIclopedia is a FANDOM Games Community. Absorb-STR (Or any stat) (31-43): These are very situational spells that allow you to steal a mob's stats and apply them to yourself. Dark Knight Guide 2022 Dream Ms Guide is not entirely linear in progression, some parts of the lower sections will supplement knowledge of the earlier sections i.e APQ from the Money Making Section will supplement levelling via apple roar from 108-174. Arcane Circle Recast/Weapon Bash Recast - Worthless. The most important part of this set is hitting 300 Dark Magic Skill which caps the damage of your Drain/Drain 2. Dark Knights are melee damage dealers specializing in the use of Great Swords and Scythes. Notable Weaponskills: None, Weapon Grade: C- On Eden, Dark Knight finds a home as a heavy DPS job that brings moderate amounts of support to the party with things like stun and enhancing the effect of chaos roll. Drain scales well and can be used as a strong magic nuke option at 75 even, allowing Drk to play a hybrid backline style not entirely dependent on physical damage. Dark Knight abilities generate a lot of hate when used. clear the savage tier on the first or second week. It's hard to overstate just how important this merit is, and it should always be your first capped job merit. I recommend having 3 different TP sets you use, for Low, Mid, and High Accuracy totals. are the sets on the main pages somewhat up to date? Notable Weaponskills: Rampage (DRK level 56). In theory this weapon has a lot going for it with tons of passives like an increased Critical Hit Rate, increased Critical Hit Damage, fast swing speed, bonus accuracy, all sorts of things. Other than the gloves, When subbing Warrior, get yourself an Axe Belt for higher skill in them than even your Scythes and Great Swords. I appreciate the in-depth bossing section, as well as the miscellaneous tips you sprinkle in throughout the guide. Your AF flanchard (pants) is(are) very underrated. Souleater also adds +25 accuracy while its up, which can help offset accuracy loss from Souleater enhancing items. Tredecim Scythe - This scythe is bad..currently. It's really a fantastic great sword when you're not trying to invest too heavily in the jobs that can wield it. Regardless of your ACC+ ability. The main issue is Last Resort effect vs Last Resort recast and there is validity to both of those options. so simply using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your As a Tarutaru Dark Knight, you enjoy a wicked MP pool and intelligence in which to use it. Nice job. Dark knight beginner's guide finally out! A great alternative for any Dark Knights support jobs. Unrestricted Party and Minimum IL options enabled. You must log in or register to reply here. This ability is okay, it's a relatively strong temporary attack boost you can slip in before a big WS. ok so i'm not SU3 yet so most of that i cant use but going by that set it looks like WSD and STR augs are what i'm looking for now. seems the one on ffxiah seems to be super old. customizable substats and can be significant boosts to your damage. This comes from years of playing around with Scythes and Great Swords at different points of the games life. With average strength, a Mithras damage is high up there too. but if you really want to just flex this is the go to. syncing down, these sets are currently unmodified patch 6.1 savage sets; they [click header for High-end Armor Sets (Offensive) section], VI-3. Dark Knight a.k.a. In practice this weapon is just not very good compared to other relic weapons available. The potency of Dread Spikes is based purely on total HP, which means you can macro in as much HP as possible before casting it for maximum total damage absorbed. FINAL The Dragonsong's Reprise (DSU/DSR) Sets, 8. High delay means that a missed swing is very detrimental for TP gain, moreso than missing with a lower delay weapon would be. As a 13+ year career DRK .. this is what I think of all REMAs. Triton's/Orichalcum Scythe - This is the staple Scythe for all Dark Knights on Eden. The choice is up to the player. These are all great points. For a better experience, please enable JavaScript in your browser before proceeding. I've been wanting to test out loxotic mace on DRK but not exactly sure where to start since we don't have access to black halo. Support basically. For every HP drain II returns over your max HP, it will temporarily increase your max HP for 1 minute. Thank you very much, Quetz, great guide! Drk is my next best job and I do enjoy scythe but 119 apoc against an afterglow ragnarok isnt a good contest. Since your attacks are so slow, and your accuracy is so low, its kind of a pain to solo. It also gives a huge amount of hate - 1300 Volatile Enmity which is about 2/3rds of a Provoke. I know great sword for zerging and scythes for skillchaining. since he started playing during Sigmascape and mentor on the Balance. Spiral Hell is very potent when using the Thief subjob. concerned about absolutely maximizing their damage. Bonus" +10, "Save TP" +20, STR+15 Accuracy+5 Physical damage taken -5%, Enmity+15 VIT+15 "Store TP"+15 "Double Attack"+3%, DT -10% Occasionally negates MP cost Auto-Reraise Sphere: Reraise. You can replace any Direct Hit meld with Skill Speed in any slot that won't I use 4/5 sakpatas in my hybrid. This helps alleviate Elvaans low dexterity, and therefore low accuracy. overcap as a result in order to reach a 2.49 GCD speed. To use Dark Knight optimally requires a lot of skill, and the player will have to be very careful of the hate threshold. gloves with a synced CRIT+DET piece as well is a negligible DPS loss. The only downside is their low vitality. Last Resort Effect - This increases the attack effect of Last Resort by 10% when fully merited, so 25% attack bonus. PLD is the easiest and, arguably, one of the most effective tanks in FFXI 75 pre-Atonement era. Weapon Grade: A- Dark Knight, like Warrior is able to use many different kinds of weapons. Peaceeee. With weaponskills this will trigger on every hit of a WS, so if you use a 6 hit WS you will drain 60% of your entire HP pool, so be careful. Dont rely on it to save your hide until Lv.30 comes around. You can replace any Direct Hit meld with Skill Speed in any slot that won't Muted Soul - This merit gives you -10 enmity when Souleater is up per level. Notes: Tempting although it may seem, do not Dual Wield on Dark Knight seriously. Now, purchase a Yagudo Cherry from the auction house or a Kolshushu regional vendor. maximum value on both substats. Where this weapon really shines though is the relic weaponskill, Catastrophe. Next is your body piece. Einherjar adds the two pieces of Valhalla gear, which are great pieces for PDT and tanking sets. You can check your stats under an item level 375 Many people remember using Thf as a sub in era in order to drop giant single hit WSes like Spinning Slash with Sneak Attack forcing the WS to critical hit. Dark Knight excels in two types of weapons: Great Swords and Scythes. Back Piece. This spell has a high level of skill expression, as the more TP the mob has the more TP you can take from it, so if you learn to read battle pacing and mob TP generation you can get some really nice Absorb TPs off. Me, Id be Absorb-DEX all the way, but Im just an accuracy nut. A poorly-played Dark Knight can just die a whole lot or just be a crippled damage dealer. slot won't overcap on Skill Speed as a result, indicated by red text in the These gearsets are for general use at level 90. If this has been answered before I am sorry. Soloing these levels is quite annoying, even for a melee job. Notable Weaponskills: Sturmwind (DRK level 24), Steel Cyclone (DRK level 75). Oh and I didn't even mention that Catastrophe heals you for a percent of damage done which makes you very hard to kill with this weapon and allows for some very aggressive Souleatering. Overview of Job Abilities, Traits, and Spells. Except now you can absorb the targets TP every minute. However, it does give you a ton of survivability with Utsusemi. A 2.40 GCD set is also provided for those who . Is it better to use them seperately and take the lower recast? If you need more accuracy you can use items like Toreadors Ring and Aces Helm. and Critical Hit replaced with Determination). Dread Spikes is 100% based on your total HP so macroing in a ton of HP is the play. Souleater and Last Resort are great abilities to spike your hate at the start of a fight, after a hate reset, or when you need to rip the mob off someone - just remember to cancel them. Examples of fights you would use this on are Tiamat, KS99 Wyrm, and Bahamut. Later on Sturmwind is a very powerful 2-hit WS and can really put the hurt on mobs; also because it's multi-hit it synergizes very well with Souleater. Gimmick fights like JoL /DRG or JoP /WAR . Anyone have some sets they could post for me? Namely Lv.60 when you finally get Guillotine. Knight or other tank jobs, while 2.50 requires slightly less effort to keep Summary - The Gear Here is the best defense-wise for your level, the Courage and Balance rings are interchangeable and moreso since DEX+1 = ACC+1 since a previous update. menu. FINAL but the difference in practice is still quite small. The former can be done in My caladbolg is at level 90 already so Id just be doing the fun plate farming.